Winning Poker Network to Offer more $1 Million Guaranteed Tournaments

The Winning Poker Network (WPN) held a Million Dollar guarantee on Sunday, August 2nd. It attracted a total of 1,939 entries. The prize pool only made it to $969,500 which generated an overlay of 30,500.


This means that the WPN had to pony up the extra money to get it up to a million bucks. The event had a $540 buy-in, and was preceded by a host of different forms of satellite tournaments, as well as the innovative Spin to Get IN slot game which provided players with the chance of an entry to the $1 million guaranteed tournament for just $0.01.

WPN just recently announced that they will offer five more $1 million guaranteed tournaments with the same $540 buy-in starting with the first one on September 13th. Then, every Sunday in October there will be another Million Dollar Sunday, as part of WPN’s plan to make the tournaments a weekly event. First prize for each event is guaranteed to be a minimum of $200,000.

WPN skins such as Americas Cardroom, Black Chip Poker and PokerHost still accept customers from almost all US states, and the network is the only one offering these players the opportunity to play in a $1 million guaranteed tournament. In fact, outside of PokerStars, it is the only network offering consistent seven-figure guarantees. You can see their promotional video on their flagship skin ACR.

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Some promotional buzz words that WPN uses to advertise their $1 million guarantee tournaments were:

  • $200k First Place Prize Money
  • Free Bank Wires for All Final Table Winners
  • Biggest Prize Pool Tourneys Offered by any of the US facing sites
  • Mega and Monster Satellites guaranteeing hundreds of seats for each event
  • ‘Million or Bust’ Jackpot Poker with $12 buy-ins to win your seat

The network was victimized by a DDoS attack back in mid-December 2014, when they tried to host a million dollar guarantee, only to have the DDoS attack cause all sorts of problems for the poker rooms and their players. Tables froze, players timed out, lag slowed everything down, etc.

The network paused the tournament a couple times so its technicians could get things back under control, but they were unsuccessful. The decision was made to cancel the tournament after about four and a half hours of play with all buy-ins and fees eventually being refunded to the participants.